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A House Divided
Project type
Architecture
Date
2025
Role
Architect
A House Divided is a solo architectural experiment created in four weeks centered on bringing a social deduction game into physical space. Players would travel through the disjointed halls as they begin to feel isolated from the other contenders. The entire building situated around an imposing deliberation space made to sow division and increase tension as more and more players become eliminated.
The only form of movement players have is provided by cramped, distant passages and the open floor plan allows for paranoia to creep through socially enforced panopticon.
Eliminated players adjourn to a lounge where they become unable to interact with those remaining in the game, which forces the imposing space to only feel all the more empty and isolated as the game progresses.
Through use of architectural design, the often fantastic elements of level design are able to be realized in physical space.













